collision test造句
例句與造句
- Frontal and rear vehicle collision test procedure
車輛前碰撞和后碰撞的試驗程序 - Road vehicles ; frontal fixed barrier collision test method
道路車輛.正面固定障礙物碰撞檢驗方法 - Road vehicles . measurement of impact velocity in collision test
道路車輛.碰撞試驗中沖擊速度測量 - Moving rigid barrier collision tests
活動剛性障礙物的碰撞試驗 - Specification for measurement of impact velocity in collision tests on road vehicles
道路車輛碰撞試驗的沖擊速度測量規(guī)范 - It's difficult to find collision test in a sentence. 用collision test造句挺難的
- Present status and developing trend of collision test regulation for actual motor vehicle
實車碰撞試驗法規(guī)的現(xiàn)狀和發(fā)展趨勢 - This result has established the foundation for the research work of fiber positioning . at the same time control method and collision test algorithm have guidance meanings to real fiber positioning system
這一結(jié)果為光纖定位的研究工作奠定了基礎(chǔ),同時論文中提出的控制方法和碰撞算法對于光纖定位系統(tǒng)實際中的控制具有指導性意義。 - To solve such problem , an adaptability scale model of calculating the collision test between the weapon and the target was proposed , and further an algorithm to test the collision point with the method of heuristic search ( hs ) was brought forward
針對這個問題,建立了武器與靶標碰撞的適應度模型,提出了用啟發(fā)式搜索方法檢測碰撞點的算法。 - In the air combat simulation , since the system runs in the way of time frame cycle , the flying locus of the weapon , such as missile , changes as a dispersing function , and its movement is much faster than the target ( moving or static ) comparatively , so some errors emerge when the collision test is calculated between the weapon and the target
摘要空戰(zhàn)仿真中,由于仿真系統(tǒng)采用時間幀周期方法調(diào)控系統(tǒng)的解算,致使導彈等武器的飛行彈道呈離散函數(shù)變化,而導彈等武器的飛行相對于靶標(運動或靜止)是一個快速運動,這樣,武器與靶標的碰撞解算就會引出很多誤差問題。 - Thus , the nation science foundation project - " research of the modeling method for distributed interactive three - dimension visual behavior - characteristic " , in 2000 - carries out researches in3d modeling technology , 3d collision testing , human motion simulation , distributed network communication model , 3d routing algorithm and database engine technology , striving for developing a simulation pl atform for general applications
因此, 2000年國家自然科學基金項目“分布交互三維視景行為?特征建模方法研究”展開了對3d建模技術(shù)、 3d碰撞檢測、人體運動仿真、分布式網(wǎng)絡(luò)通訊模型、 3d尋徑算法和數(shù)據(jù)庫引擎技術(shù)等研究開發(fā),力圖開發(fā)出一個應用面較廣的仿真平臺。 - Instead of 640 fibers , it realized the large area multi - object observation by use of 4 000 fibers . according the request of project , mechanical character , controlling and positioning method were firstly analysized . then through studying geometry modeling , convex hull , polygon collision test and other arithmetic , the positioning , controlling and collision test method are proposed which are suitable for radial coordinates unit
本文根據(jù)工程的要求,首先對光纖定位裝置的機械特征、控制方式、定位方法做了分析,然后通過研究現(xiàn)有的幾何造型、凸包構(gòu)建、多邊形碰撞判斷等算法理論,研究出適合極坐標運動單元的表示、控制、判斷方法,并最終在虛擬系統(tǒng)中實現(xiàn)了4000個光纖定位單元的存儲表示、定位控制、碰撞判斷(即實時監(jiān)控) 。